Character Design: Monarch, Tyrant, Voice of Reason

ACHARACTER DESIGN MONARCH RESOURCE FOR BETTER ROLEPLAYING

There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining how your own character might behave. Each archetype is intended to provide you with ideas on how to better roleplay your character.

Within this supplement you’ll find a Protagonist archetype, the Monarch, meant for player characters; an Antagonist archetype, the Tyrant, designed for villains; and a Supporting Character archetype, the Voice of Reason, for use with other types of non-player characters.

This is an excerpt from Building Characters for Writers and Roleplayers, usable with any game system or any sort of fiction. The full book contains additional information on creating detailed character back stories, determining character goals, and crafting a well-rounded character personality that’s entertaining and fun to play.

If you find this booklet useful, at the end you’ll find a link to download the full version of Building Characters for 20% off!

Download your FREE copy now!

Eyes

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“You can’t blame gravity for falling in love.”

Albert Einstein


There are things that we are by accident of birth or circumstance, and things that we are by choice and action. The latter forms some sort of reasonable basis for judging people, if in fact people must be judged at all; for good or ill, these are things that individuals are responsible for. To judge people based on the former, to praise or curse them for things that lay beyond what could meaningfully be considered within¬†their control, outs the person engaged in such judgment as rude, cruel, and willfully ignorant. That’s my personal judgment, based on the choices and actions of others.

Character Design: Loner, Schemer, Resource

CHARACTER DESIGN LONERA RESOURCE FOR BETTER ROLEPLAYING

There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining how your own character might behave. Each archetype is intended to provide you with ideas on how to better roleplay your character.

Within this supplement you’ll find a Protagonist archetype, the Loner, meant for player characters; an Antagonist archetype, the Schemer, designed for villains; and a Supporting Character archetype, the Resource, for use with other types of non-player characters.

This is an excerpt from Building Characters for Writers and Roleplayers, usable with any game system or any sort of fiction. The full book contains additional information on creating detailed character back stories, determining character goals, and crafting a well-rounded character personality that’s entertaining and fun to play.

If you find this booklet useful, at the end you’ll find a link to download the full version of Building Characters for 20% off!

Download your FREE copy now!

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