At the moment I’m working on the game I wrote for Katie, Monsters from the Toybox. A roleplaying game for use with dolls, stuffed animals, and other toys, suitable for kids. I gave her the first draft for her birthday, and want to have a completed, printed, and bound copy for her for Christmas (no spoiler if she read this; she knows). She thinks we should release it through Asparagus Jumpsuit, after we’ve played it and worked out any kinks in the mechanics. So that’s on the horizon.
Missing Magic: Spellbooks for the Pathfinder Roleplaying Game is in final editing for release next week. It’s a 96-page book of wizard spellbooks that can be handed to new player characters by their mentors, used by non-player characters, or discovered in treasure hordes. They’re written up in a modified magic item stat block, and have more than just lists of spells. Each book’s appearance is described, along with other information it contains, some of which give bonuses to skill checks, and even some plot hooks. I’ll publish some excerpts here in the coming week.
I’ve also got two, possibly three, more Missing Magic: Potions supplements for the Pathfinder Roleplaying Game. Of all the magic items I’ve created, people like the potions best, so there must be sequels. I will publish some examples here, look for those soon.
Santa Claus Conquers the Martians: The Official Series Bible is still selling well in the days leading up to Christmas. I think that the premise might have legs after the holidays as well, because it’s really about alien first contact and cultural clashes. What happens after Christmas, when the Earth people get to encounter a Martian holiday? What will the Martians think of the Easter Bunny? There’s room to expand the universe, and if the game keeps selling well I might write some sequels to expand the setting further.
The Eerie Exploits of Ranger Company X went on sale this week. Imagine the X-Files, but in the Old West, and with Texas Rangers instead of FBI agents. It’s really based on old Western pulps more than anything, and can be played a number of ways — supernatural horror, steampunk, even straight Westerns. Personally, I’d love to use the setting with Dogs in the Vineyard, creating towns with weird problems for the Rangers to investigate, but my current group of players are really indie gamers. Sigh.