What is the Best Source for Out-of-Print RPGs?

During the month of August, I’m participating in RPG a Day 2017. Each day I’ll answer a question, or my interpretation of a question, about tabletop roleplaying games. For those who have wanted your beloved UncleBear to get back into RPG blogging, this is the closest you’re going to get.

What is the Best Source for Out-of-Print RPGs?

Welcome to Day 20 of “Berin’s weird ideas about roleplaying games”. The direct answer to today’s question is “I have no idea”. Because as a general rule I don’t go looking for out-of-print games. I used to enjoy browsing through used book stores, and I’m sure there are online sources for such things.

I’m not a collector, and that’s who this question seems to be targeted at. Some people are militant completists, I get that. They can’t just buy a core book, they need ever expansion for every edition. Because bragging rights, maybe? A lot of folks want physical copies of things, rather than PDFs and ebooks, and I understand that better. I prefer dead-tree books to ebooks for things that I reference a lot, like game manuals that I actively use. What I no longer grasp is why people need to own so many games that they’ll never play and likely never even get around to reading. Having things just to have them is wasteful, in my opinion. Owning games that you’re never going to play, and sourcebooks that you’re never going to use, is just clutter.

Simplify, create, thrive. Hold tightly to the things that you really use and get value from. Then put your resources first into things you have to do, like covering the rent and paying down your student loans. Then pour the remaining resources into creating things. Exercise your imagination. Have less stuff and more flexibility and mobility.

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