Five Things I Learned Writing Revelations in Cold Iron

Revelations in Cold Iron spun out of Monica Valentinelli’s Make Art Not War Challenge. I had concerns about not just the 2016 US election but all sorts of things happening around the world, including the Brexit, the French elections, the German elections, the Syrian refugee situations, climate change, science denial, educations standards around the world……

Making Art Isn’t Just a Hobby

Over on the Dancing Lights Press website, I published a piece explaining why there’s little or no art in my books. It’s going to be boilerplate in most of the things I release going forward. If you don’t want to stop and read it, I’ll sum up: I see tabletop roleplaying as a verbal medium,…

ReadWriteRoll: A Roleplaying Manifesto

How can you tell better stories with a tabletop roleplaying game? ReadWriteRoll is a system for readers, writers, and roleplayers who love telling stories with friends! It combines familiar d20-style mechanics with story game sensibilities to create a simple system designed around the way stories are constructed. The core mechanic is simple – roll a…

Premise Bundle is Sean’s Pick of the Day

“I’m opening up with a bundle full of “Indie Rock Star” Berin Kinsman‘s Premise products. These are roll-grab-and-go hooks and adventure seeds that you can use to stoke the imagination furnace and get something interesting going at the table. This bundle pretty much sets you up for almost any kind of game for as long as you…

Premise: Weird Fiction – 100 Plot Ideas

Stories at the intersection of fantasy, science fiction, and horror! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements…